Drag two or more things into the backpack's 3D craft grid and let the journal recipe log confirm. Successful crafts consume inputs; failed attempts waste them. Cooking is separate and happens at a campfire.

How the Craft Grid Works

  • The backpack shows a simple 2D overlay that gives contextual info on each item inside.
  • To craft, the player physically drags two or more items from the backpack into the backpack's craft grid.
  • Combining branches, twigs, sticks, stone, hide, and gathered plants produces tools, weapons, materials, and consumables.
  • Successful crafts consume the inputs; failed attempts waste them, so the player should plan ingredient order before dragging.

What the Craft Grid Produces

  • Arrows — crafted from sticks; these are the only source of ranged ammo.
  • Bow — the bow starts as a permanent handle that always stays in the inventory and can break but never disappears; the player scavenges materials and rebuilds it through the craft grid.
  • Axes, knives, spears — craftable tools with upgrade tiers; the spear is introduced as a later weapon than the bow.
  • Magical potions (Vaki-aligned) — brewed through the craft grid to help survive dungeons, enemies, and bad Lykky.
  • Magic bridges — craftable via Vaki to reach smaller islands and to repair some mysteriously broken bridges.
  • Cookable food — placed at a campfire to prepare meals; ingredients must be physically carried to a campfire and placed there, separate from grid crafting.

Modular Building for Shelters and Bridges

Building uses a modular, Subnautica-style system rather than fixed prefabs.

  • Bridges — built between islands using gathered wood via a ghost-placement preview with smart anchor points. The player physically carries logs to extend a bridge or shore up a structure.
  • Shelters — built to counter Temperature (cold) and Sleep loss; a covered rest area plus a fire is the standard recipe.
  • Campfires and hearths — placed for cooking and warmth; a campfire is required to cook food and to recover Temperature quickly.
  • Tree physics — felled trees fall and split into trunk, branch, and twig pieces; each part feeds different craftables or structural roles, so the player should chop with a use in mind rather than for raw wood.

Cooking Versus Grid Crafting

  • Grid crafting happens inside the backpack and does not need a campfire.
  • Cooking is separate: ingredients must be physically carried to a campfire and placed there.
  • Campfire cooking can burn food to ash quickly if ignored, so the player should treat cooking as an active loop rather than a passive one.